Thursday, July 9, 2015
EA Sports on FIFA 16: Carte Blanche on a Blank Canvas
After getting our hands on the latest version of FIFA, we had the opportunity to sit down with gameplay producer Aaron McHardy and discuss the introduction of women's football, rebalancing gameplay all over the pitch, the new training mode coming to the game, and how his own footballing philosophy has affected the game through the years.www.gmfifa.com
Gamereactor: The demo that we just played (which you can read about here) was really polished, and it feels like, from an outsiders perspective, that you know exactly where you want to take this year's instalment. Would you say that's a fair comment?
Aaron McHardy: Yeah, absolutely. I think we were committed from early in the year to our plan: innovation across the pitch. We knew what we needed to do, we needed to get confidence in defending back, because that was lost. We needed to make midfield matter, and we needed to do it by not nerfing-for want of a better term-the attack in the game. So that direction was clear; make it polished, make it balanced. We have that engine, so let's let that shine and let people play. We knew from the get and we started working on it right away.
GR: Last year's effort was probably the most divisive game in recent times, certainly since you've been involved with the project. What do you think was the most important thing that needed setting right?www.gmusd.com
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